And certainly not a small game either, even though it is an Indie Studio project. Adraius • 8 yr. It happens because too many fleets are in the screen. From there all you would need to do is write a script, or edit the Nex start, to give you a set of blueprints for your custom ships on selection of the independent faction start, or even just loading into game. Compatibility improvements I intend to make once other mods update for 0. JSONUtils. Press "W" during autopilot to set your fleet to the correct velocity for warping directly to your destination. Open comment sort options Best; Top; New; Controversial; Q&A; Add a Comment. No problems. GrandAlchemistPT • 8 mo. 1MB. @Baro yes you can edit conditions of planets but afaik not the planet type: 1. Then type in help for all the command lists. Last Update: 06 May 2023. Switching to Java 8 seems to solve the issue, Thank you kind sir. The goal of MagicLib is to create an Open Source, community driven "library" of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. 1. Factions without the blueprints can't make your ships anyways. Use the help command to look up other commands in future, then you won't have to wait for someone to respond. Omgiamsodead • The Console Commands mod has a command for that, "AddStoryPoints", and much more besides. This compilation contains nearly all that I have made for a mod called United Aurora Federation for the 'Starsector'. 05. An unofficial developer's console for Starsector. r/starsector A chip A close button. The console mod is very unlikely to be the culprit behind any crashes while saving. You’ve confused old ruins with ancient infrastructure but the overall gist is still the same. Would it be possible to have it save the last few (5 or 6) unique commands?. About. An unofficial developer's console for Starsector. Crashes at least once an hour, usually once every half hour along with occasional fps spikes. Install the console command mod, Create a new game, save your game, open the console, type surveyall (iirc), check the intel on planets to see if there's any worth colonising, if there is and you don't want to cheat, load your game and play. Failed to execute command "addofficer aggressive 6" in context CAMPAIGN_MAP. A "market" in the game logic is a planet already colonised with a faction. Combat Chatter Mod. profit. so unless you know how to spawn it manually using the Console Commands mod, it requires starting a new game to spawn. And Jangala will no longer have the habitable condition. It is available to all colonies established within 10 light-years of a system where a Domain-era Cryosleeper is present, once the Guardian has been defeated. If not, you can open the game's installation folder and go to saves/common/config/lw_console_settings. Buy it here: here if site is overloaded: mod that is 'not supported' by another mod usually means that both mods can be active at the same time and the features of the mods would apply only to their respective mods. . I don't play iron mode for any game that gives you an alternative. 46K subscribers in the starsector community. Reduce FPS. Can't be activated near non-allied fleets. ago. Scan Those Gates can be safely removed from an active game by running the console command "RemoveScanThoseGates", saving the game, and then removing the mod. Like the fellow above said, check planets, asteroid belts, jump points, and for some reason, the corona of the main star. json First make a backup. Now all I have to do is figure out why I can't get them to spawn in. Speak with Anahita Baird and then Scylla Coureuse on the. That will try to launch the game as if you'd double-clicked the bat file, but diagnostic output will show up in the console, so you. JSONUtils. A mammoth project that is being developed since 2011 and still receives regular updates to this date. Finish: Run starsector. It's literally in the console command mod. What’s that. Dev build (July 12, 2020) Pre-release. scripts` to `org. Logged. Home. 00. I don't. * Dice wagers depend on the importance of the contact. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. open the menu, and choose what percentage of those things you want to "inheritant" as well as some optional game mechanics stuff Whichmod. • 1 yr. - Easily. Its called Seele, Its a NGE reference, the horrors were created and project cancelled because of an "Instrumentality Event" in the flavour text. Stardew Valley is an open-ended country-life RPG with support for 1–4 players. heavy mgs are super cheap on flux and lets. ago. Combat Chatter Mod. LazyLib is a library required by most other Starsector mods. this seems to be an issue of "dont want to deal with a game mechanic i dont understand" this issue is almost always caused by 1 of 3 things: being in combat alot (rare) running out of supplies (way more common atleast in the tutorial because both planets will eventually run out) and not having enough crew for all of your ships (DING DING DING. Smuggler, trader, warlord, planet administrator, etc. As mentioned, the console command mod includes a survey option. I added support for the more common patch notation where minor updates are given a character (v2. For a full list of supported commands enter 'help' in the console. EDIT: I made my save file right before I went into the system, and started my search from the left most column, row. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. 2. 3 A/B (Latest)Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. lang. Join a faction to gain useful support and represent them in war and peace, or start your own. Fourth slot is High Command. 1. If you just want to try out the content? Easiest way is to download the Console Commands mod and use the SetRelation command to get yourself enough standing to accept a commission, which you now need to access a faction's military market. Yes, the Console Commands mod is what you're looking for. An unofficial developer's console for Starsector. then enter 'help' followed by the command. Starsector (formerly . 96a] Console Commands v2023. You can do this via console commands by typing in "list special", this will give you a list of all special items, most which will be blueprint packages. Just make sure you take note of which mods in that particular section of the . VengefulJeweddit • 1 yr. Skip to content. 51K subscribers in the starsector community. There’s a modded faction called HMI (Hazard Mining Incorporated). It's a parody cause people keep posting that they found pristine nanoforges or UAF capital ships. First thing to do: Allocate sufficient memory in for Starsector with mods. - Minerva - small frozen planet orbiting Vesta, suitable for industry. 4X game features in Starsector. bat" and enter. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. Then hit leftshift+backspace. 2. Factions will wage war against each other and try to conquer their enemies. 1MB. IE this command: allweapons; storage. Other mods can add their own console commands or override base commands; instructions for adding custom commands can. Collections . 7 so I downgraded it to 2. 0 WIP 7. 2 Gul_Akaron • 4 yr. Is it Possible to Mod/Change the maximum Stable Locations per system? as my question above, is it possible? & is it also possible to change the maximum we can add? Has worked perfectly for me in the past, not sure about current patch tho. Instructions. Changelog: Spoiler. 2a] Version Checker v1. 2) Once you download the file make sure to drag the zipped folder into your starsector/mods folder. Name. CSV file. : Starsector team assistance Alex, David, Ivaylo, StianStark: Starsector, what keeps. There are console command mod, it allows you to put any command to your game with easy. An unofficial developer's console for Starsector. Example 1: SetMarketOwner Mazalot Tri-Tachyon. Features. Starsector > Mods > [0. 10 « Reply #1015 on: April 19, 2021, 12:04:42 AM » was experimenting with the add/remove condition commands and ive found a problem: removecondition does not properly remove the parasitic spores condition from the unknown skies modMost battles, if they don't plunge into chaos, will have an ebb and flow of powers. impl. zeonlight78. You can get a list of all condition IDs with "list conditions", and a list of conditions on the current market by entering AddCondition or RemoveCondition without arguments. Can take a while. Press 1 to open the Colonies tab. Once in the game, you can summon the console with control+backspace and enter your commands. Another useful one for users who have a mind to make their own mods, the Console Command mod, obviously, adds a developer’s console to Starsector. ago. well you could use clearcommands which can alleviate fleet bloat you also need the console commands mod for it to work Ive used clear commands and it fixed my stuttering temporarily. Here I will explain the rest that I have struggled with when creating my own star system: * First thing you see in the plugin file is this. fs. There may also be large incompatibilities between implementations and the behavior may change in the future. Download console commands mod. console: profile () static method. 95a] Console Commands v2021. 2 (January 26, 2015):Late to the party but here are some QoL and visual mods. I noticed that console commands require lazy lib 2. 65f); and change -0. In that line, replace com. With the command addspecial ship_bp valkyrie. There is "missing ships" mod that adds 2 midline supercaps, NAGATO (battleship) and PELAGORNIS (super carrier) Criarino • 4 mo. Must be because the screen is filled with other things added by the mod. ScriptStore$3. Now you have two options!GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. addAsteroidBelt (system. If you type storage, it open the abandoned terraforming station anywhere you are. 1. usually this is not a problem since i use the salvage yards form industrial evolution mod. The console commands mod on the forums seems to be what you're looking for. pd_claris_cn_hardpoint_recoil. This (along with many other settings) can be. use console to switch to dev mode, press ctrl + z and then look for a purple named system on the map. - If you keep your browser and other applications open, you should only allocate HALF of your Total System Ram - 32BIT SYSTEMS CANNOT. 9a came out), but here is a barely tested, probably extremely buggy dev version to tide everyone over until I can get v3. starfarer. It uses the internal ID of the wing, which you can find with the command "list wings". -Dcom. Ship Changes. -With devmode ACTIVE, open then close the console in either the Tab map or the battle space, using the keys right control and backspace. ago. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. There is "More Officer Skills" Mod but it's practically unuseable, because the engine limitation that Starsector have, it's gonna call that mod every time you open an UI, so it's basicly make your game stutter about 3-6 second when you do everything that open an UI like opening Map or Colonies Menu. Put it in the mods folder and make sure it’s tagged in Starsector’s launcher. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Last Update: 06 May 2023. json file. Yes. LazyLib is a library required by most other Starsector mods. I think it's adjustrelation hegemony XX, or -XX Used to use it a bunch or if I made a mistake and wanted to take it back without having to reload. 0 coins. Really can let you min/max your officers. An unofficial developer's console for Starsector. But you cannot, because it has no "market". That aside, the addition of Story Points means that you don't need to save scum to avoid failure. (Multiplayer isn't supported on mobile). It will spit out EVERY SINGLE possible command you can use. New commands: - Clear, clears the text from the campaign pop-up. 0. Sure there is, the stack has a level that is derived by an average xp of the stack: xp divided by the number of marines. If you look at your hyperspace map in that mode the two systems with the cryosleeper in them will appear with their names as bright green. . home Starsector. 5 years to get there) Some of my first Starsector experiences involved this mod all the way back to when Starsector didn't even have a galaxy map. ago. 0 WIP). one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. Fun fact, there's the hyperspace mod and in the navigation screen, if you click on the starscape button, it'll give you a full read out of all hyperspace storms slash the hyperspace deep things, hope this helps! 2. keep it simple: use lots of heavy mgs and flux efficient anti armor for large ballistic slot. This (along with many other settings) can be changed by running the Settings command. Thanks in advance! Go to Starsectorstarsector-coredataconfigSettings, find "maxIndustries" change the numbers to whatever you want. If Tech Mining is not possible, then both refining and Fuel Production. Factions will wage war against each other and try to conquer their enemies. . - Extract the archive into your Starsectormods folder - Open the game launcher and enable the mod in the Mods section. You take the role of a space captain seeking fortune and glory however you choose. There isn't one built into the game, but you're probably thinking of Console Commands, which can do quite a lot. java. • 1. lazywizard. 4) Delete the zipped folder from the mod folder now that you have the unzipped folder. Moasseman • 1 yr. First, make sure you properly modified the file setting the allocated memory for the game. of couse i looted it but my ships keep orbiting it instead of the planet. Recently added chevron_right. Greatly increases population growth. Also, because they’re mostly low damage per shot energy weapons, the ships can sometimes struggle vs heavily armored enemies. Now would be the "setmarketowner [market name here] [faction name here]" phase. You can also spawn other things if you change "inactive_gate". After max level, it costs twice this, or 10m experience, to get 4 story points, likely spaced at 1 per 2. Jotun35 • 2 yr. Starsector > saves > open a folder labeled a save for your current playthrough. #give it as much ram as your pc can handle it, i personally think 4 is enough and that 8 is unnecessary ##### 2. The mod’s weapons are mostly relatively low damage per shot energy weapons (sm and med). 8. That should fix. 24 votes, 12 comments. Starsector! Join thousands of players in a massive online community. Put it in the mods folder and make sure it's tagged in Starsector's launcher. It used to be called Starfarer. jar] at com. Change "offersCommissions":false, - type "true" in. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speeds del-ra. While the commands themselves aren't case sensitive, arguments are. 10 Added org. No hidden fees. He means how if you enter a colony that was conquered, say Tri Tach took it. 2a - Market conditions improved slightly - Weapon rebalance pass - Siege event added Version 1. Contents. 3. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. An unofficial developer's console for Starsector. 2 dooms. Starsector 0. It used to be called Starfarer. 6. So unless you're doing this strictly to learn modding, you shouldn't bother. Late Domain modified Cruiser-school tactic, explained through Paint. Saturation bombardment is a wonderful solution to expeditionary force harassment. You can add a specific number by typing. An unofficial developer's console for Starsector. Audacious (XIV): DP increased from 12 to 13; shield efficiency increased from 1. Uploaded: 12 Dec 2018 . hold (in the past this only gave up to the skeleton crew requirement) - AddOfficer: - Added support for Reckless officers. getStar (), 150, 3600, 170, 200, 250, Terrain. since you can spawn in lots of things via console i'm wondering if i can remove troublesome debris field with it? i have taken over a system introduced by seeker where unfortunatley there is a debris field directly above the planet. Point the mod manager to your Starsector install once, and it will keep track of it even after it is closed. hullmods. It used to be called Starfarer. Support. scripts. Ivara_Prime. With the console: runcode PlanetAPI star = ( (StarSystemAPI) $loc). ago. The following commands are added: SpawnStableLocation: Spawns a stable location in the current star system. Check starsector. 2 Gul_Akaron • 4 yr. Factions will wage war against each other and try to conquer their enemies. Download Links:. The goal of MagicLib is to create an Open Source, community driven "library" of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. Join the. The solution? You can either wait a few seconds and alt-tab to the pop-up (this only has to be done the first time you use it each session, then it will work normally), or just open starsector-core/data/config/settings. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. There are 5 stages in total and each part will have its own stages). 0) Change officer count so that only assigned officers count against your limit. . Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. The Cryorevival Facility is a structure. The goal of MagicLib is to create an Open Source, community driven "library" of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. Safe to add to existing saves, and safe to remove from existing saves (though already-generated systems will remain in place) Re: [0. Download console commands mod. Diplomacy events see faction relationships changing over time. Add a Comment. okay so for some reason what causes console command to crash. Load up Starsector and start a new campaign, then open the console with 'ctrl+backspace' (again, unless you've changed the keybinding) and type 'finditem' followed by your ship's hull id. . json; Delete the line "totalConversion":. Utilities. Move in the direction you want to go and activate the "Hyperwarp Jump" ability. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. 6, I had 2. open console. Donations. The most important debris fields to scavenge are the ones that spawn after you explore a derelict station, which you'll find in the unexplored fringes of the sector. getSector (). I mean what this is perfectly normal I just got super lucky. 32 votes, 13 comments. For example: Code. It'll probably be a while before there's a proper release (I was working on several half-finished features when 0. 0 WIP 7. Huh. code not provided in this post. I don't have any plans to create a proper system for choosing traits, and that's not likely to ever change. In the case of the agents command, it would be this: addagent <market> [level [specialization]] As I have. If you want to use this mod with LunaLib, make sure it. Put it in the mods folder and make sure it's tagged in Starsector's launcher. The first argument of addAsteroidBelt (), not the name of that token. Shop. Open comment sort options. Set "IBBAlwaysRecover":true and save file. Open IntelliJ IDEA. Go to starsector r/starsector. It used to be called Starfarer. 4 every level, and once you hit max level you get them as you continue to accrue XP. im sorry to say that i still CTD when i try to open it. A hullmod to automate any ship. If that doesn't work, type in "help" or "help conditions". Mods; Games; Images;. 1 / 10. That's it, you should be set and ready to compile! Check starsector. 95. Join a faction to gain useful support and represent them in war and peace, or start your own. The package changed from `data. dock at the planet you want to change. Due to Java 7 shenanigans, this mod effectively requires either LunaLib or Java 8 (see the "Updating Java" section in linked thread)! Includes LunaLib and Console Commands support. In consequence I can't think about playing the. Step 2: Add it to the game. ( )You can get Starsector at: does change the game significantly but it does also give you some flexibility in your starting fleet. I've no idea how complete it is, but here's a. It's older than the "regular version" (Console Commands (3. Press ctrl-backspace to bring up the console commands and copy/paste this code then hit enter. The generation script for gates and cryosleepers is horrible, tbh, every item of interest spawns in clumps, instead of being more uniformly distributed. The mechanics, theme, and interface of this. Fixed links to online Starsector API in javadoc. json and set "legacyLauncher" to true. Media . First ever post here so sorry if there's an etiquette I don't follow. Open the 'vmparams' file and change the allocated memory accordingly. 51K subscribers in the starsector community. It also allows you to build storage space-station-waystations. The above command should work to spawn one at your fleet's current location. An unofficial developer's console for Starsector. Mods . Open comment sort options. The large ripple uses a lot of video memory. I'm playing with the Console Commands mod and the Terraforming mod in my current campaign, and I would like to terraform several of my barren worlds into terran worlds, but it requires water to be added to the planet, which can only be done with the Ismara's Sling on a water world/frozen world or an Asteroid Processing structure on an orbital. After that you can still procede with its removal, but youll get a bad, non-removable colony modifier for it. Once you find the ship you want you want to find the command to add the ship to your fleet. right-click the address bar in explorer and select "copy address as text". by rendering less frames the cpu can. 2 (October 30, 2023): - Gala Parade fleet has better loot but takes longer to respawn, especially if you kill it. ago. Step 2. Let's go over some key changes you can make in the Starsector settings. Once I did I loaded the game back up and went straight there. If it doesn’t and other programs are being affected as well, then I suggest seeking out tech support. 05 Mod, the choice for serious players seeking advanced features and customization options. Uploaded: 12 Dec 2018 . Xbox Series S Starter Bundle - $234. That will add a stable location at the player fleet's current position. Some systems just have fuck all, same as some will have five or six really good spawns. There is "More Officer Skills" Mod but it's practically unuseable, because the engine limitation that Starsector have, it's gonna call that mod every time you open an UI, so it's basicly make your game stutter about 3-6 second when you do everything that open an UI like opening Map or Colonies Menu. No DVR space limits. fs. type in "starsector. 4. csv. While the commands themselves aren’t case sensitive, arguments are. thefinn12345 • 7 mo. Help with Console Commands. ago.